Thank You for participating in the
Pre-Alpha Playtest of
Project: Battle Arena

Welcome to the Pre-Alpha of Project: Battle Arena

Project: Battle Arena is a third-person battle arena game with massive 15 v 15 team fights. To win a match, players have to overpower the enemy god by capturing relic points and damaging the enemy┬┤s god crystals.
15 v 15 MULTIPLAYER ACTION Plunge into the thick of battle with a total of up to 30 players. Take collaboration and team play to the next level and dominate the battle with an army of friends at your side.
OBJECTIVE-ORIENTED GAMEPLAY Capture and control relic points on the map to bring down the magic barrier that's protecting the enemy team's god. Strategize a battle plan to destroy it in a concerted attack and lead your team to victory.
CLASS-BASED COMBAT Choose your hero out of four classes that play vastly different from one another. Wield a long sword and deal massive damage in the front line as a war-torn former knight. Or scout the territory, lay traps and ambush the enemy with a bow as a noble elven paladin.
HEROES WITH AN ELEMENTARY DIFFERENCE Apart from a basic attack, three special skills and an ultimate skill, each hero has one of four elemental skills that can be used to change the map. Grow a root wall to block a passage, use death clouds to weaken your enemies or burn it all to the ground.
For this Playtest only European Servers will be up and running. We welcome everyone who wants to join us and test the game but please be prepared that higher latency might impact your experience.
As the game is in a very early stage of the development, please take notice of the minimum hardware requirements listed below.
Core 2 Duo or Althon 64 X2
CPU Speed:
2.0 GHz or higher
2 GB
Windows 7 and higher / Windows 10 recommended
Video Card:
ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher).
Sound Card:
Maximum Download Size:
250 MB
Free Disk Space:
1 GB